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Jojo's Bizarre Adventure: A New Universe

by mtnetsurfer

Chapter 229: Original Stand Creations Series 2

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Original Stand Creations Series 2

With how many Stands I'm making, I thought it best to split them up into mini chapters, each having a thousand words at minimum. Once a series hits two-thousand, it will be split into a new series. With that in mind, here's the next series.


Original Stand Creations Series 2

Sun Goes Up
User: Radames Avdol
Ability: Sun Goes Up is a purely offensive fighter, with the defense to match. When summoned, it can increase the gravity within ten meters of Radames' location. When fighting, it can create small earthquakes capable of stumbling most opponents, and hits hard with its massive fists or super-hard head.
Power: A
Speed: C
Range: C
Durability: A
Precision: D
Potential: E


Shout Out
User: Antoinette Dupont
Ability: Despite its aquatic appearance, Shout Out lends itself quite well to amphibious combat. When active, Antoinette can change herself into liquid for increased mobility. In this form she is completely unkillable. Though she can be slowed down if she loses water to heat or other factors, she can never lose more water than is needed to form her body. She can also breathe underwater while her Stand is active, or climb walls using Shout Out's octopus-like legs. For offensive capabilities, Shout Out has a pair of electrified whips that can also tie up enemies, and it can fire streams of high pressure water from its head.
Power: B
Speed: A
Range: B
Durability: A
Precision: B
Potential: C


Time Judged All
User: Ryusei Ito
Ability: Ryusei is able to use Time Judge All to fly as if he had wings, though the flight isn't perfect. If the environment isn't suitable for a flight path, it will affect him since his flight is more akin to birds than aircraft. His sight is also increased to be able to see things far away. Time Judged All can attack by firing feathers from its arms, or sprouting talons from its legs to slash or grab.
Power: B
Speed: A
Range: A
Durability: B
Precision: A
Potential: D


Power To Tearer
User: Rudy
Ability: Power To Tearer is a very primal Stand, though still fully under Rudy's control, making it less of a danger to allies than it looks. It's primary ability is to control temperature to freeze targets, affecting this from its mouth or limbs in the form of ice streams. It can also allow Rudy to glide for long distances, using its temperature control to glide for longer by flapping its wings to decrease the air temperature above it, while allowing the temperature below to stay normal, creating an updraft. It's horns are sharp and can be launched forward with enough force to puncture steel, and it's tail can smash through solid concrete, making it strong in a fight.
Power: A
Speed: B
Range: C
Durability: A
Precision: B
Potential: C


Reverse Rebirth
User: Sanji Matsumoto
Ability: A machine-based Stand, Reverse Rebirth has a number of devices on its body that can be used for attack or utility as Sanji needs. The right arm has a drill and crane, the left arm an industrial shovel, the chest a large cannon, the back a pair of wings that double as cutters, and the legs a set of caterpillar treads. They can be used however Sanji needs them to, and can even be made magnetic if he feels it necessary.
Power: B
Speed: B
Range: C
Durability: A
Precision: D
Potential: C


Red Gazelle
User: Clint Turner
Ability: Red Gazelle can give a speed boost to any object. It's not meant for battle, but can fight if confronted, largely by changing its form into a mini-turret capable of firing faster than modern miniguns.
Power: B
Speed: B
Range: D
Durability: B
Precision: C
Potential: E


White Cat
User: Lee Summer
Ability: White Cat's only power is to launch a barrage of projectiles that resemble gold doubloons. Damaging, and far reaching, but otherwise only good for keeping most opponents at range. Also, the gold is worthless, disappearing after a few minutes.
Power: B
Speed: A
Range: A
Durability: C
Precision: D
Potential: E


Golden Fox
User: Doctor Robert Flock
Ability: Golden Fox increases the mental capacity of its user, allowing Doctor Flock to think more logically. Human instinct can override his logic, however, and Golden Fox is utterly useless for combat, making this purely a Stand meant to avoid combat.
Power: E
Speed: E
Range: D
Durability: A
Precision: A
Potential: E


Iron Tiger
User: Baba Roberts
Ability: Iron Tiger coats Baba in an iron skin, increasing his durability while still allowing full range of movement. Despite being called iron, the covering can guard from just about any blunt or piercing attack, leaving Baba quite invulnerable unless you can somehow bypass the covering.
Power: C
Speed: C
Range: D
Durability: A
Precision: C
Potential: E


Fire Stingray
User: Glen Goroh
Ability: Fire Stingray creates a fire barrier around Glen, protecting him from attacks that can't handle heat and also reducing friction around him, allowing him or whatever he's riding to move faster. The heat doesn't affect Glen due to his Stand also creating a cool air pocket between him and the flames. While the flames wrap around him at Fire Stingray's command, they're still flames and vulnerable to dousing techniques such as water or dirt.
Power: B
Speed: B
Range: D
Durability: A
Precision: B
Potential: E


Wild Goose
User: Jack Pico
Ability: Wild Goose can emit a thick smokescreen that Jack can hide in and attack from. It also has enough striking power to disable a human with a quick blow. However, in keeping with Jack's job as a bounty hunter it has no lethal attack options, since he's required to bring in criminals alive.
Power: B
Speed: A
Range: B
Durability: A
Precision: A
Potential: D


Blue Falcon
User: Rex Falcon
Ability: Blue Falcon kicks up a high wind when activated, which whips up dirt, sand, and debris to create an nigh-impenetrable sandstorm. Stronger winds from an outside source can cut through the winds, however, and up close Blue Flacon is no stronger than the average fighter.
Power: C
Speed: B
Range: A
Durability: B
Precision: D
Potential: E


Deep Claw
User: Joe Octoman
Ability: Only good for attacking, Deep Claw has razor-sharp extending claws that can cut through just about any material. It has the speed needed to avoid being attacked, but it is durable enough to tank attacks if it has to.
Power: A
Speed: A
Range: C
Durability: A
Precision: B
Potential: E

Next Chapter: Original Stand Creations Series 3 Estimated time remaining: 36 Minutes
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