A young man dreams a life. A young man lives a dream.
A foreign ambassador with a story to share visits Twilight Sparkle in her library.
Inspired by the cutie mark stories they've heard, the CMC have decided that the best way to get their marks probably involves leaving home. They learn too late the merits of having an actual plan.
Flash Sentry doesn't feel that Canterlot is the place for him, but while he's in the Guard, there isn't a whole lot he can do about it.
The Zebrican shamans' views on their duties are as varied as the shamans themselves, but the most zealous have always found their way through great peril.
Just a small attempt to get back into writing fiction, wherein Twilight does the same.
One evening long ago, in the soon-to-be-overthrown dragon kingdom…
It can be unwise to trust in fate. An errant coin flip heralds Twilight Sparkle's loss of control, and the shifting of her and everyone else's lives into something new and regrettable.
Lusty by nature and locksmith by trade, Hoofington's Luster Lock is beginning to find that her life isn't yet what she wants it to be.