My Little Armored Core
Chapter 2: Bonus Chapter: Anatolia's Mercenary, Armored Core And Load-out
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Anatolia, one of the colonies known in the game Armored Core 4, is home to a mercenary who starts ourt as just another NEXT on the battlefield. In the game, you become more and more known and hated by other top rated LINXs as you progress through the game, earning more experience on the battlefield as you go. You start out by chosing a starter armored core for the first mission, and the more missions you do, the more money you earn and the more parts you unlock. One starter armored core's style in the game in particular is mentioned in Chapter One: The Taste Of Defeat. That style is a lighter-weight, Eqbal--a major company in the game--style armored core. You can see what an Eqbal style armored core lookes like by searching images of it or on Youtube.com. Anyways, what I wanted to mention was the mercenary in the first chapter and what weapons his armored core was equiped with during Operation: Marche Au Supplice. Pictures and short descriptions of each weapon will be shown below.
This is the only projectile weapon the mercenary was equiped with. The 03-MOTERCOBRA is extreamly effective against P.A. or primal armor (personal experience during gameplay proved that theory) due to its very high rate-of-fire. It is also an upgrade from the previous model known as the 01-HITMAN, just more firepower per shot.
This is the said laser blade that was attached to the mercenary's armored core's wrist. A large and very powerful energy blade extends from the longer end of the unit. The blade itself was custom-made by Anjou, the No.3 origanal LINX. The look of the blade is almost blinding to look at directly due to the massive amount of energy that froms the blade which is how it got its name; the 07-MOONLIGHT.
The last thing I wanted to mention about the marcenary's armored core are these special legs. Designed by Eqbal themself, these low-impact reverse-jointed legs are the main reason the mercenary is so agile. The legs specalize in overall mobility and jumping, with a light carying capacity to help enhance mobility further. This is the reason the mercenary wasn't hit by Berlioz's second to last round from his OGOTO cannon, any other leg design and he would've been a pile of cooked metal.
Next Chapter: Chapter Two: The Spell
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