Everfree Survival (Comment driven story)
Chapter 11: Crossroads, so to speak
Previous Chapter Next Chapter*check stats and see how hp, mp ect. work
Your health is not tracked beyond superficial wounds and hidden nutritional stats.
Your magic is restricted by daily uses of each spell, which can be increased with the basic three.
* Check help and see if he goes up levels or gains exp.
The skill bar is increased by surviving. There's a passive gain each second, as well as an active gain for doing things that benefit you.
*Check and try to determine the limit of your bag. Pick up 100 seperate leaves and place them in one at a time. if you cant place in the last one then you know the limit ( dont pick up a pile and put it in as is cause it would prob just say pile of leaves in inventory)
You get a bunch of leaves and put them in the backpack one at a time, keeping track of what your inventory says while you do so. At 255 leaves, it becomes "a stack of leaves", and the next leaf starts a separate entry.
*try putting in an unidentified item and place in bag to see if it identifys or catagorises item.
You pick up a rock and put it in the bag. It registers as a rock. You notice that the leaves were oak, and the inventory entry for the leaves is changed to "a stack of oak leaves". After removing the useless items from your inventory, you move on.
Make camp.
Make camp.
You set up yet another primitive camp. Fire, primitive shelter from branches and leaves, and all that.
Eat bacon for dinner. (If the jerky technically counts as bacon. I dunno. Either way, eat it: Spoils faster than MRE's, probably.)
Bacon! For dinner.
You've eaten all your bacon, so you eat the other meat instead. You're really glad you found those spices.
While you're eating, a wolf cub enters your camp. Its fur is dull and it looks hungry. You give it some of your meat, and it runs off with it.
Make a flaming spear.
Make flaming spear, which can double as a torch.
You wrap a piece of your shirt around the spearhead and soak it in butane. You wonder if it will evaporate by tomorrow.
Have nightcap. (Need those stats boosts!)
Nightcap!
You have a few sips of vodka straight from the bottle like a baws.
Sleep.
Sleep.
You lie down to sleep. Nothing eventful happens.
Make a simple breastplate from the boar hide, you'll never know when you need it.
You open the sewing kit and get to work. Slicing up the boar hide to decently shaped pieces, you sew it together to produce primitive torso protection. You use some strips to protect your arms as well, as there is plenty left. After this is done, you use the leather jacket as raw materials and stitch some pockets onto the armor.
[You have gained a skill point.]
Get branches to make more spears. Sharpen their heads, acquired throwing spears.
You get some straight branches and some rocks, and produce primitive javelins with it. They're a lot less sturdy, but they will do their job quite nicely.
[You have gained status effect: Nicotine withdrawal (mild).]
If possible, make a spear quiver from the spare pelt for the spears.
You use the remaining boar hide to make a simple quiver for your javelins.
Ignite your fire spear if you haven't.
You squirt some more butane on the cloth and light her up.
Enter castle.
Proceed into the castle.
You boldly go where no man has gone before. Maybe some strange equines, and you have technically been in there before, but... Oh, you get the point. You enter the fucking castle, okay?
The castle is made from simple stones, indicating basic masonry and architecture at the time it was built. From the book you read, that would probably be at least a thousand years ago. You're impressed that any of it is still standing. Maybe there's some sort of preservation magic on it? Alternatively, it could have been built very solidly. Still, there are obvious signs of decay. Your path leads you to an intersection. You can go up the stairs to the left, up the stairs to the right, or down the stairs in front of you.
You are wearing blue jeans, a white t-shirt, sturdy shoes, and simple boar hide torso protection with pockets taken from the jacket. On your back is the backpack you found with you when you woke up. Your current weapon is a primitive spear. You are not tired. You are not hungry. You are not thirsty. You have (1) unspent skill point(s).
Your current inventory:
* Backpack (open) containing:
* Refillable butane lighter (non-essential)
* Butane for refilling lighter (unlimited, non-essential)
* Pouch of tobacco (48g, non-essential)
* Pack of cigarette papers (48 papers, non-essential)
* Bottle of vodka (370ml, essential)
* Coil of rope (19.5m, essential)
* Hatchet (essential)
* Swiss Army Knife (essential)
* MRE packs (3 days’ worth, non-essential)
* Bottle of water (1l, essential)
* First-aid kit (closed, essential)
* Sewing kit (closed, non-essential)
* Thermos filled with water (0.5l, essential)
* Boar tusk
* Potions of See Poison (3)
* Quiver containing:
* 20 primitive javelins
You currently have the following positive status effects:
* Lucky
* Bacon!
You currently have the following negative status effects:
* Nicotine addiction (minor)
* Nicotine withdrawal (minor)
What do you do?
Next Chapter: The library Estimated time remaining: 49 Minutes