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G.I. Joe vs My Little Pony

by DeathBloodBass


Chapters


Cobra

HIGH COMMAND

Note: Characters with images means they not based on any shows


Cobra Commander - Formerly a scientist and nobleman of an ancient race known Cobra-La. Despite suffering a disfigurement from an accident he was chosen by Golobulus to raise an army for the razing of human civilization and reemergence of Cobra-La into the rest of the world. Due to continuous failures he was replaced by a rival Serpentor and later punished by transforming into a snake. After the fall of Cobra-La, many Cobra members got tired of Serpentor's abuse and lack of pay. They restore Cobra Commander back to human, through Dragonfire, albeit with . The restoration made Cobra Commander an more competent and dangerous possessing abilities of a snake: normal and infrared vision through his eyes, enhanced strengths, and venomous fangs.

Destro - The owner of the M.A.R.S. weapons manufacturing company, and the weapons supplier of Cobra. After the Cobra-La incident Destro went off on his own and founded the Iron Grenadiers. He then returns to Cobra upon Cobra Commander's restoration after learning of his recent successes. Have a relationship with the Baroness. Based on Resolute version.

Baroness - An European aristocrat who joined Cobra as its director of intelligence. Have a relation with Destro.

Doctor Mindbender - A mad scientist and former dentist, he has created several mind-control devices and is also quite accomplished in the field of genetic manipulation. He is responsible for the creation of Serpentor and the Cobra B.A.T. After the Cobra-La incident and the reborn Cobra Commander driving out Serpentor, Mindbender was able to convince the Commander to spare him plus finding a replacement is too costly and time consuming. Based on Spy Troop version.

Tomax and Xamot - Twin brothers that lead the Crimson Guard and are the respectable corporate face of Cobra known as Extensive Enterprises. Based on RAH, but with red uniform.

Storm Shadow - A ninja trained in martial arts who serves as both an assassin, bodyguard for Cobra, and leader of the Red Ninjas. He murdered his master and uncle out of fear and jealousy that her prefers Snake Eyes over him, although the murder was originally meant for Snake Eyes, but the results were fine with him. Based on Sigma Six version with some of Resolute personality.

Major Bludd - One of the deadliest and lowest mercenaries in the world who will do anything if the pay is good. He is a master tactician and an expert in all known weapons. He is as Cobra's Field commander.

Zartan -  The leader of the Dreadnoks as well as a master spy and assassin. He is a master of disguise able to be anyone anytime he wishes, often literally morphing into the exact physical form of the person he seeks to impersonate. Based on Sigma Six version.

Firefly -  The world's greatest saboteur. A mercenary and assassin, Firefly offers no guarantees or refunds. He is an expert in all types of explosive ordnance and demolition materials. Firefly constantly appears in two different uniform depending on the missions he's in. Sigma Six version for field combat, and RAH for infiltration.

Overkill - Half-human and half-machine. He was formerly a SAW Viper who is famous for wiping out many military special forces. When he took on the Joes he end up with a badly damage body, but survives. Refusing to die the SAW Viper demands to be rebuilt, thus Cobra turned him into a cyborg using parts from a decommissioned BAT, Overkill. Thus the new Overkill was born as the new commander of the BATs. Based on Sigma Six version.

Dark Spell - The newest member of Cobra, who gained a seat in the High Command in just a few months. His identity is a complete mystery as if he never exists. Only the High Command and a few officers knows the truth, though are skeptic about it.


Officers


Plague Troopers - Cobra's elite troops and Cobra Commanders personal guards. They consist of Troopers/Vipers First Class or Number 1 showing that they are the best of the group. They are between the High Command and Officers. The members are Bayonet (Snow Serpent), Black Out (Sniper), Body Bags (Range Viper), Gallows (S.A.W. Viper), Grim Skull (Sand Viper), Guillotine (Cobra Eel), Incision (Night Creeper), Infrared (Crimson Guard Immortal), Interrogator, Munitia, Vanguard (Trooper), Vector (Laser Viper), Velocity (A.V.A.C.), Rip-It (HISS Commander), Sky Creeper (Air Recon Commander), Lt. Clay Moore (Shock Viper), Replusor (Toxo-Viper)

Metal-Head - Member of the Iron Grenadiers and Cobra's Anti-Tank Specialist. He can launch high-explosive missiles from his backpack racks or from his "hip-swivel" holster tubes and guide them to their objectives on a laser beam, without the use of his hands or feet and fires them by saying "BANG!" or "FIRE!". None of this helps hide how woefully unintelligent he is, though few people bring it up. Based on RAH (DIC), with shorter black hair.

Big Boa - Cobra's trainer. He is the Cobra version of Sgt. Slaughter.

Cesspool - Cobra Chief Environmental and chief Bio-Scientist. Based on RAH (DIC) version.

Copperhead - Cobra Water Moccasin Pilot and later Python Patrol Leader. Based on RAH (DIC) version.

Wild Weasel - Cobra's Ace Pilot. Based on RAH version.

Croc Master - Reptial Trainer. Based on Comic version.

Scalpel - Cobra Medic. Based on Comic version.

Scrap Iron - Anti-Armor Specialist. Based on RAH version.

Raptor - Cobra's falconer. Based on Comic version.

Red Ninjas - Arashikage Clan Ninjas, who join forces with Storm Shadow into murdering Hard Master claiming the he betrayed the clan when he took in Snake Eyes, who is not of ninja blood. The members are Slice, Dice, Slash, and Shadow Strike.

Dreadnoks - The Dreadnoks are a reprehensible group of mercenaries, vandals and thieves who worked for both Zartan and Cobra over the years. Specializing in violence and destruction, the Dreadnoks have no regard for anyone or anything but themselves and fast money. The members are Zarana, Zandar, Zanya, Buzzer, Ripper, Torch, Monkeywrench, Thrasher, Gnawgahyde, Road Pig, Zanzibar, Machete, Burnout, Heart-Wrencher, Death Metal, and Storm Rider. Buzzer, Torch and Machete are based on Sigma Six version, while the rest are based on Comics version.



G.I. Joe Part 1

General Hawk - One of the founders and leaders of the GI Joe team. One of the few remaining Joes after Cobra's defeat. Based on Sigma Six, but in RAH uniform.

General Flagg III - Son of General Flagg II, one of the founders of GI Joe. After his father's death Flagg III rise in the ranks becoming one of GI Joe leaders. He is currently behind the scenes investigating a conspiracy within the US government. Base on Comic version (Devil Due).

Duke - Second-in-Command and field commander. One of the few remaining Joes  and currently engaged to Scarlett. Based on Sigma Six.

Scarlett - GI Joe Counter Intelligence. One of the few remaining Joes and currently engaged to Duke. Base on Sigma Six.

Mech -  Originally an assistant robot, Mech upgraded himself into a fighting machine to counter Cobra's BATs. 75% of his weight consist of ammunition and power cells. Put in storage after Cobra's defeat. Original character.

Breaker - Communications officer. Base on RAH version.

Clutch - Motor vehicle driver. Base on RAH version.

Rip Cord - HALO jumper. Base on Resolute version.

Roadblock - Heavy Machine Gunner. Base on Season 2 RAH version.

Tunnel Rat - Explosive Expert. Base on Resolute version.

Snake Eyes - Ninja Commando. Base on Sigma Six version.

Flint - Warrant officer and third-in-command of G.I. Joe. Base on Resolute version.

Gung-Ho - US Marine Corp. Base on Resolute version.

Lt. Falcon - Green Beret and Duke's younger half-brother. Returned to the SFGA. Base on RAH version.

Alpine - Mountain Trooper. Currently a performer with Bazooka after Cobra's defeat. Base on RAH version.

Bazooka - Missile Specialist. Currently a performer with Alpine after Cobra's defeat. Base on Resolute version.

Sgt. Slaughter - Drill Instructor. Base on RAH version.


Opening

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