(Erfworld crossover)
Erfworld is a world ruled by Numbers, a world that runs as if on the mechanics of a turn-based strategy game. How far can you travel in a day? A number of hexes equal to your Move. When enough fights and you will level up, growing stronger. Magic is well known; from Predictamancers to Mathamancers, Foolamancers who fool the senses to Dollamancers who make clothes and golems. Home to giant firebreathing dwagons, hulking twolls, eight-legged spidews, most sides are ruled by the two-legged, Language-speaking tribes of Men.
Most sides.
(Previously published on the Erfworld site. Reposted here in its entirety.)