Legendary Square-Enix character designer and game director Testsuya Nomura discusses (or rather, argues) with MLPFIM creator Lauren Faust about what a MLPFIM video game would be like. Of course, each wants to incorporate their own signature styles while simultaneously bringing the concept to a whole new level. Can they do it? Or will they destroy each other in the process?
A look at what an MLPFIM video game would be likeā¦if it was designed by Square Enix.